using System;
using UnityEngine;

public static class AlloyUtils
{
    //public static string AppPath { get { return AlloyUtils.AppPath; } }
    public static string AppPath { get { return "E:\\GameFile\\myGame\\PHV24\\3Unity\\PHv5.5.5f"; } }

    public const string CurrentVersion = "3.5.2";

	public const string RootFolder = "Alloy/";

	public const string ComponentsPath = "Alloy/";

	public const string MenubarPath = "Window/Alloy/";

	public const float MaxSectionColorIndex = 18f;

	public static string AssetsPath
	{
		get
		{
			return AlloyUtils.AppPath + "/Alloy/";
		}
	}
}
